![]() ![]() For a simulation game, it feels more-than-occasionally frantic, and I am concerned I’m on the cusp of things starting to get frustrating. You see, there’s a reputation system, and the number of tasks I have to personally manage is teetering on the edge of untenable. I’ve just upgraded my gas station to level three, and I am desperately hoping that hiring an employee or two is in my near future. I was surprised how completely sucked in I was once I had a bunch of stuff to manage. As you progress, more mini-game style activities are added to the things you need to do whenever the station is open – so far, I’m pumping gas, ringing up snacks and drinks for customers, and fixing flat tires and broken mirrors for customers, in between accepting deliveries, keeping the place clean, and unlocking new parts of the station. You get a pretty steady supply of emails, which can be referenced at any time if you forget how to do certain tasks once you’ve completed them the first time, but mostly, the computer is used for scheduling deliveries, ordering supplies, and upgrading your station. Some of the early tasks feel pretty tedious, but you see progress pretty quickly. You’ll take the boards off the doors and windows, get the power hooked up, and clean up the sand pile blocking your fuel pumps. ![]() You’re presented with tasks one at a time to get your new gas station restored and running. Now, the start of the game isn’t particular compelling, even compared to your average tutorial-style introduction. Although I enjoy simulators, it’s rare for me to find one I can’t seem to put down. In truth, Gas Station Simulator wasn’t a game that particularly excited me, and I expected to dutifully put in an hour and then forget I owned it. At this point, it seems like you can find a simulator for just about anything you might feel like doing, no matter how mundane it might seem.
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